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Computing

 

Our aim is to provide a high-quality computing education which equips pupils to use computational thinking and creativity to understand their world. Pupils have a weekly computing lesson, learning the three main areas of the computing curriculum: computer science (programming and understanding how digital systems work), information technology (using computer systems to store, retrieve and send information) and digital literacy (evaluating digital content and using technology safely and respectfully). There is an online safety lesson every half term.

Please see the document below for the curriculum and progression of skills.

Code Club Trip to Tower Bridge 

Members of Code Club went on a trip to Tower Bridge. We first went to the Engine Rooms and our guide, Isabel, told us the history of Tower Bridge (we found out it will be 130 years old in June!) and how it works. Then we walked across the high-level glass-bottomed walkways. Some of us didn't like that at all! We even saw a helicopter coming in to land to take part in the Ceremony of the Constable's Dues. 

After lunch in a classroom in one of the 'towers', we put together models of one of the bascules to understand how they work, and then we went on Scratch to write the code to raise the bascules. When we left, we were lucky enough to see some of the Royal Marines marching past the Tower of London at the end of the Ceremony. 

It was a very exciting trip!

NCCE/Raspberry Pi

We were asked by the National Centre for Computing Education and the Raspberry Pi Foundation if they could come to see some of our computing lessons to get more 'real-life' photography of primary pupils working with technology and computers. Of course, we said yes! Hopefully we will see some of our children on their flyers, posters, magazines, booklets, websites or social media. Thank you to all the parents who agreed to let their children be photographed.

Year 6: Python

Year 6: Lego WeDo 

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Year 6: Christmas message to the International Space Station

Year 5: Vector drawing

Year 5: CAD

Year 5: Scratch

Year 4: Photo editing

Year 4: Posters for Safer Internet Day 

Year 4: Scratch

Year 3: Comparing digital and traditional painting

Year 3: Stop Frame Animation

Year 3: Scratch

Year 2: Making posters by inserting photos

Year 2: Photo Effects 

 Year 1: Portraits